52 research outputs found

    Digital production of traditional costumes

    Get PDF
    The purpose of this study is to find out the possibility of reproducing traditional costumes using the digital technology. For this, we selected a womenā€™s robe and a menā€™s suit in the rococo era of the 18th century. For the reconstruction, we analyzed the costume focusing on the figurative features of the silhouette, and then applied the 3D technology to reconstruct them

    Derivative Particles for Simulating Detailed Movements of Fluids

    Full text link

    Transforming Dress

    Get PDF
    In this paper, we produce a fashion show in which a dress is transformed over time, with a storyline of a robot that experiences some emotional changes after falling in love, sheds a symbolic teardrop and at the end becomes a lovely woman. This transformability, which cannot be done in a real fashion show, could open the potential for a new kind of creativity in the fashion industry

    Orbital Apex Syndrome in a Patient with Sphenoid Fungal Balls

    Get PDF
    Orbital apex syndrome (OAS) is a rare disease that presents with a complex of symptoms, including ophthalmoplegia, ptosis and visual loss. Due to the poor prognosis, making a prompt diagnosis and administering the appropriate treatment must be initiated without delay if OAS is suspected. We report here on a case of a patient with sphenoid fungal balls, and he presented with acute visual loss and ophthalmoplegia

    Tanglement Resolution in Clothing Simulation With Explicit Convergence

    No full text
    This article proposes a new discrete collision handling method (DCH method) that can be used for resolving tanglements in clothing simulation, based on the existing continuous collision handling methods (CCH methods). The proposed method performs intersection analysis of the clothing mesh at every time step, and stores the result in the form of coloring the vertices, edges, and triangles. Referring to the coloring, the method resolves the tanglements in the out-to-in manner by applying the proposed operations, the triangle shrinkage and vertex pull, to the triangles and vertices around the intersection path. We take note of the CCH methods that use some small tolerance value to defend the round-off errors for the purpose of preventing false negatives. This work gives a second thought to that tolerance value, and proposes a new DCH method which uses the tolerance value for the resolution purpose. Under certain conditions, the method turns out to guarantee resolution of the tanglements in a finite number of time steps.N
    • ā€¦
    corecore